Hey there! ๐ง๐ท
I'm Daniel Moraes, but you can call me Dani. I'm a software developer from Rio de Janeiro, a pixel art newbie, and someone who never got over retro games.
Lately I've been building Voxelyn Survival, an isometric roguelike that runs in your browser. It sits on a small engine I wrote from scratch, mostly because I wanted to understand every tile on the screen. It's still growing, and I'm still learning.
You'll also find tools and assets I've made to help other devs: pixel UI packs, animated icons, and other small things that (hopefully) make your dev life easier. Most of it is pay what you want, because I know budgets are tight when you're chasing big ideas.
Grab what you need, try the game, tell me what's broken. And if you feel like tossing a coin my way, I won't stop you. โ
Feedback, bug reports, or just talking about isometric games — I'm around.
Let's make something good together, one pixel at a time. ๐ฎ